|
QSDK 1.1 Documentation |
| addListener(KeyboardListener &) | Q::Layer | |
| addListener(MouseListener &) | Q::Layer | |
| alignment() const | Q::Layer | |
| alwaysTop() const | Q::Layer | |
| angle() const | Q::Layer | |
| cast(const ObjectBase &) | Q::ImageLayer | [static] |
| center() const | Q::Layer | |
| classType() | Q::ImageLayer | [static] |
| ClassType typedef | Q::ObjectBase | |
| color(unsigned int i) const | Q::ImageLayer | |
| create(const Screen &, const Shader &shader, const Maths::Vec2f ¢er, const Maths::Vec2f &extent, const Maths::Vec2f &alignment, const Maths::Color4b &color, bool isAlwaysTop=false) | Q::ImageLayer | [static] |
| depth() const | Q::Layer | |
| destroy() | Q::Layer | |
| extent() const | Q::Layer | |
| Handle typedef | Q::ObjectBase | |
| handle() const | Q::ObjectBase | |
| imageCoordinate(unsigned int i) const | Q::ImageLayer | |
| ImageLayer() | Q::ImageLayer | |
| Layer() | Q::Layer | [inline] |
| layerToScreen(const Maths::Vec2f &layerRel) const | Q::Layer | |
| layerToWindow(const Maths::Vec2f &layerRel) const | Q::Layer | |
| ObjectBase() | Q::ObjectBase | |
| ObjectBase(const ObjectBase &o) | Q::ObjectBase | |
| operator!=(const ObjectBase &obj) const | Q::ObjectBase | |
| operator<(const ObjectBase &obj) const | Q::ObjectBase | |
| operator<=(const ObjectBase &obj) const | Q::ObjectBase | |
| operator=(const ObjectBase &obj) | Q::ObjectBase | |
| operator==(const ObjectBase &obj) const | Q::ObjectBase | |
| rejectFocus() const | Q::Layer | |
| removeListener(KeyboardListener &) | Q::Layer | |
| removeListener(MouseListener &) | Q::Layer | |
| screen() const | Q::Layer | |
| screenToLayer(const Maths::Vec2f &screenRel) const | Q::Layer | |
| setAlignment(const Maths::Vec2f &alignment) | Q::Layer | |
| setAngle(float angle) | Q::Layer | |
| setCenter(const Maths::Vec2f ¢er) | Q::Layer | |
| setColor(unsigned int i, const Maths::Color4b &c) | Q::ImageLayer | |
| setDepth(unsigned int depth) | Q::Layer | |
| setExtent(const Maths::Vec2f &extent) | Q::Layer | |
| setHandle(Handle h) | Q::ObjectBase | |
| setImageCoordinate(unsigned int i, const Maths::Vec2f &v) | Q::ImageLayer | |
| setRejectFocus(bool r) | Q::Layer | |
| setVisible(bool v) | Q::Layer | |
| type() const | Q::ObjectBase | |
| valid() const | Q::ObjectBase | |
| visible() const | Q::Layer | |
| windowToLayer(const Maths::Vec2f &windowRel) const | Q::Layer | |
| ~ImageLayer() | Q::ImageLayer | |
| ~ObjectBase() | Q::ObjectBase |
|
|
|
Qube Software Limited © 2000-2004
|
|