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Q::Animation Member List

This is the complete list of members for Q::Animation, including all inherited members.
acquire enum valueQ::Object
addAsset(const Object &obj) constQ::Object
addKey(unsigned int track, KeyType type, float time, const Maths::Vec4f &value)Q::Animation
addLoadAsset(const Object &obj) constQ::Object
addSegment(const char *name, float start, float end)Q::Animation
adviseResidency(residencyAdvice, residencyQualification, ResidencyListener *=0)Q::Object
Animation()Q::Animation [inline]
Animation(const char *name)Q::Animation
assets() constQ::Object
cast(const ObjectBase &)Q::Animation [static]
classType()Q::Animation [static]
ClassType typedefQ::ObjectBase
close()Q::Animation
create(const char *name, const Database &db=Database())Q::Animation [static]
destroy()Q::Object
discard enum valueQ::Object
diskSize() constQ::Object
duplicate(Database)Q::Object
endTime() constQ::Animation
find(const char *name)Q::Animation [static]
Q::Object::find(const Utils::UID &uid)Q::Object [static]
Q::Object::find(const char *name, const Concept &type)Q::Object [static]
Q::Object::find(const char *name, const ClassType &type)Q::Object [static]
generation() constQ::Object
getKey(unsigned int track, size_t index, KeyType &type, float &time, Maths::Vec4f &value) constQ::Animation
getSegment(size_t index, Text &name, float &start, float &end) constQ::Animation
getSegment(const char *name, float &start, float &end) constQ::Animation
handle() constQ::ObjectBase
Handle typedefQ::ObjectBase
hold enum valueQ::Object
isPersistent() constQ::Object
KeyType enum nameQ::Animation
later enum valueQ::Object
linearKey enum value (defined in Q::Animation)Q::Animation
loadAssets() constQ::Object
memorySize() constQ::Object
name() constQ::Object
now enum valueQ::Object
Object()Q::Object
Object(const Object &obj)Q::Object
ObjectBase()Q::ObjectBase
ObjectBase(const ObjectBase &o)Q::ObjectBase
open()Q::Animation
operator!=(const ObjectBase &obj) constQ::ObjectBase
operator<(const ObjectBase &obj) constQ::ObjectBase
operator<=(const ObjectBase &obj) constQ::ObjectBase
operator=(const ObjectBase &obj)Q::ObjectBase
operator==(const ObjectBase &obj) constQ::ObjectBase
quaternionTrack(unsigned int track) constQ::Animation
relocate(Database)Q::Object
removeAsset(const Object &obj) constQ::Object
removeKey(unsigned int track, size_t index)Q::Animation
removeLoadAsset(const Object &obj) constQ::Object
rename(const char *newname)Q::Object
residencyAdvice enum nameQ::Object
residencyQualification enum nameQ::Object
resident(bool deep=false)Q::Object
segmentCount() constQ::Animation
setHandle(Handle h)Q::ObjectBase
setQuaternionTrack(unsigned int track, bool v)Q::Animation
smoothKey enum value (defined in Q::Animation)Q::Animation
soon enum valueQ::Object
startTime() constQ::Animation
stepKey enum value (defined in Q::Animation)Q::Animation
trackCount() constQ::Animation
trackSize(unsigned int track) constQ::Animation
type() constQ::ObjectBase
uid() constQ::Object
valid() constQ::ObjectBase
value(unsigned int track, float time, Maths::Vec4f &value) constQ::Animation
~Object()Q::Object
~ObjectBase()Q::ObjectBase

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