QSDK 1.1 Documentation
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Animation
[QServer]


Compounds

struct  Animation
 Track key frame data. More...

struct  AnimationBundle
 Animation playback on collections of Group. More...

struct  ClusterInstance
 An instance required for using Clusters. More...

struct  Group
 Transform and grouping node for the scene graph. More...

struct  Playback
 Animation data to Object connector. More...

struct  PlaybackListener
 Animation event interface. More...

struct  Texture
 A straight 2D texture. More...


Detailed Description

Animation is an abstract set of channels of data with values spread out over time. They can be used to control any object that provides a Q::Playback, but the usual items are Q::Group hierarchies by means of an Q::AnimationBundle or Q::ClusterInstance.

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